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Blockout
A map concept for the 2v2 wingman gamemode.
About
This project allowed me to hone in on my level design capabilities without thinking about aesthetics or the map's theme, allowing me to focus solely on the gameplay. I also set myself a time limit of 2 days (4 hours each day) for this project to see what I could produce given short time constraints as well as see what aspects of my level design process were lacking.
I also wanted to have areas heavily focused on elevation as my previous level design project suffered immensely due to a lack of elevation.
You can see screenshots of the finished map in the image gallery below.

Image Gallery
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